Last week we talked about augmented and mixed reality, a technology that adds virtual and interactive layers to our real world surroundings. This week we go further down the rabbit hole and take a closer look at virtual reality, which transports the user into a completely digitally created world. Continue reading
In this first part of our five part series on the impact of technology trends in education, we will take a look at augmented reality. While some are calling it the little brother of virtual reality, augmented reality has the advantage that its use cases are linked to the real world and our surroundings while virtual reality takes the user into entirely digitally created worlds. Continue reading
One week ago I started to learn a new language. My last attempt to broaden my knowledge of the romance languages was some fifteen years ago when I studied Spanish at an adult education center taking evening classes. So, it’s been a while.
Since 2009 EDUKWEST has been covering education technology startups from across the globe. On the consumer side the main driver for innovation in the field of online learning in the past few years has clearly been the rise of smartphones, tablets and high speed internet connections.And on the business end it has been the rise of cloud based applications and the sinking cost of web hosting.